Unity · Playable Ads · Web

Hamza Hakim

Senior developer for studios that need games shipped to store — multiplayer, playable ads, and web.

Job Success
Live Games
Players
Years
Hamza Hakim

What I build for clients

Pick a service and send your scope in the form below.

105+ live games

Unity Game Development

  • 2D/3D gameplay
  • Photon Fusion multiplayer
  • Store-ready builds
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25% CTR lift

Playable Ads

  • WebGL playable builds
  • Fast mobile load
  • CTR-focused iteration
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Production ready

Web and Full-Stack

  • React and Next.js apps
  • API integrations
  • Production deployment
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  1. 01

    Scope

    Goals and timeline aligned.

  2. 02

    Build

    Weekly progress updates.

  3. 03

    Polish

    Performance and QA.

  4. 04

    Ship

    Launch and support.

Case studies

Measurable outcomes from recent client work.

Multiplayer RTS Game

Multiplayer RTS Game

50K+

Photon Fusion · Multiplayer · RTS

Playable Ads Campaign

Playable Ads Campaign

25% CTR Lift

WebGL · HTML5 · Playable Ads

Live games

105+ titles on Google Play, App Store, and web — click any to verify.

Client feedback

Hamza rebuilt our multiplayer stack into a stable production-ready system and reduced deployment risk immediately.

Mason Rivera

Mason Rivera

Product Director, Iron Harbor Games

The playable ad prototypes shipped fast, loaded instantly, and lifted campaign engagement from week one.

Sophia Chen

Sophia Chen

UA Lead, Velocity Ads

Clear communication, strong engineering judgment, and polished execution across Unity, backend, and release pipelines.

Noah Martins

Noah Martins

Studio Founder, Gridline Interactive

Start a project

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